class FBomberWAmmo extends KFAmmunition;

defaultproperties
{
     AmmoPickupAmount=10
     MaxAmmo=200
     InitialAmount=180
     IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
     IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
     ItemName="Bomber Ammo"
}
